Take-Two Missed on Bookings, but Grand Theft Auto VI Is the Real Story
Take-Two's fiscal Q2 net bookings fell 18% to $1.60 billion, below guidance, yet the stock rose 8.3% as management kept its $8.0-$8.2 billion outlook and said GTA VI pre-orders are far ahead of plan. At 23 times next year's earnings, we rate it a hold until launch data arrive.
Maz Vantage Research ·
Key points
- Take-Two's fiscal second-quarter net bookings fell 18% to $1.60 billion. That was below its own guidance range, mainly because NBA 2K27 sold less than planned.
- Management kept its full-year bookings outlook of $8.0 billion to $8.2 billion. It said Grand Theft Auto VI pre-orders are "tracking far in excess of our initial expectations." The stock rose 8.3% to $224.64 on Nov. 10.
- At about 33 times this fiscal year's consensus earnings and 23 times next year's, the stock already prices in a big launch. We rate it a hold until sales data arrive after the Nov. 19 release.
Take-Two Interactive (NASDAQ: TTWO) missed on its quarter, and its stock rose anyway. The video game publisher reported net bookings of $1.60 billion for the three months ended Sept. 30, below its guidance of $1.62 billion to $1.67 billion. Investors looked past the miss to the Nov. 19 launch of Grand Theft Auto VI and sent the shares up 8.3% on Nov. 10. Our view: the miss itself matters little, but after an 18% rise since Oct. 30 the stock has less room for error ahead of the launch.
What happened in the quarter
Net bookings are the value of games and in-game content sold during a period. Take-Two uses them as its main sales measure because GAAP revenue (revenue under standard accounting rules) is spread over time. Net bookings fell 18% from $1.96 billion a year earlier. GAAP net revenue fell 16% to $1.50 billion, below the $1.62 billion consensus estimate.
Recurrent consumer spending, which means in-game purchases, add-on content and live services after a game is bought, fell 9%. Management had guided to a 5% decline. Chief Financial Officer Lainie Goldstein said the shortfall came from NBA 2K. CEO Strauss Zelnick said NBA 2K27 had the second-highest launch in the series' history, but it still came in "below our forecast for the period." Mobile performed in line with plan. The Grand Theft Auto series beat the company's forecast.
Costs fell faster than sales. Cost of revenue dropped 20% to $637 million, and operating expenses fell 9% to $978 million. Goldstein said user-acquisition spending was lower and that part of this was "related to timing." As a result, the GAAP net loss narrowed to $54.0 million, or $0.29 per share, from $133.9 million, or $0.73 per share, a year earlier. Analysts had expected a loss of $0.86 per share, according to The Motley Fool.
| Fiscal Q2 2027 (ended Sept. 30) | Result | Expectation | Year-ago |
|---|---|---|---|
| Net bookings | $1.60B | $1.62B–$1.67B (company guidance) | $1.96B |
| GAAP net revenue | $1.50B | $1.62B (consensus) | $1.77B |
| GAAP EPS | –$0.29 | –$0.86 (consensus) | –$0.73 |
| Recurrent consumer spending | Down 9% | Down about 5% (company guidance) | n/a |
The guidance is the real story
Take-Two reiterated its fiscal 2027 outlook (the year ends March 31, 2027): net bookings of $8.0 billion to $8.2 billion, GAAP revenue of $7.98 billion to $8.18 billion, and GAAP earnings of $0.57 to $0.75 per share. For the December quarter, it guided to net bookings of $3.35 billion to $3.50 billion, against $1.76 billion a year earlier. At the midpoint, that is growth of about 95%.
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The guidance is less of a stretch than the December quarter makes it look. First-half bookings were $2.99 billion, 12% below last year. Even so, the full-year range is unchanged. With the third-quarter guide included, the outlook implies March-quarter bookings of roughly $1.66 billion to $1.71 billion. That suggests management assumes a strong launch month and little extra lift from GTA VI after it.
Management did not raise the outlook despite the pre-order comments. When asked why, Zelnick said the company tends to "avoid claiming success before it occurs." Take-Two has not given unit or dollar figures for pre-orders. Seeking Alpha reported a Sensor Tower estimate of more than 7 million pre-orders worth over $750 million at the time of the report. These are third-party estimates, not company data.
Cash flow is also weighted toward the second half. Operating cash flow was negative $173.5 million in the first six months, but the company still expects more than $1 billion for the full year. Take-Two ended September with $1.67 billion in cash and short-term investments against $2.52 billion of debt. It says it expects to be in a net cash position by fiscal year-end.
Valuation: the launch is largely priced in
At $224.64, Take-Two is worth about $42 billion. Consensus estimates call for earnings of $6.82 per share this fiscal year and $9.87 in fiscal 2028 (ending March 2028). That puts the stock at 33 times this year's estimate and 23 times next year's. These consensus figures are not on a GAAP basis. The company's own GAAP outlook of $0.57 to $0.75 per share is far lower.
The consensus price target is $286.09, about 27% above the Nov. 10 close. Targets range from $262 to $300.
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Maz Vantage's quant grade is less upbeat than the Street. It scores Take-Two 2.24 overall, a Hold, as of Nov. 1. Factor scores are 1.74 for valuation, 3.65 for growth, 3.12 for profitability, 2.09 for financial health and 2.72 for momentum. Growth is strong, but the stock looks expensive on current results.
The bull case: pre-orders are running ahead of plan, and guidance that implies a quiet March quarter leaves room for an upward revision in February. Recurrent spending from a GTA VI online mode could lift earnings for years. Zelnick has said the company expects to set "a new baseline" for performance.
The bear case: most of the upside already depends on one title. NBA 2K and mobile both declined from a year earlier, so the rest of the portfolio isn't carrying the growth. Expenses also rise sharply around the launch. Management expects third-quarter operating expenses to grow about 21% on a management basis, mainly because of GTA VI marketing.
Our verdict: hold
We rate Take-Two a hold at $224.64, about 23 times fiscal 2028 consensus earnings. The business case is strong, and the analyst targets point higher. Still, the stock has risen 18% since its Oct. 30 close of $190.17, and its value now rests largely on launch-week sales that no one outside the company has seen. That leaves an uneven trade-off: a launch that merely meets plan may not move the shares, while any stumble could hit them hard. We would turn more positive on the first official sales figures, or on a pullback toward 20 times fiscal 2028 estimates, which is roughly $197.
What would change our view
- Launch data after Nov. 19: an official sell-through figure well ahead of plan would make the full-year guide look conservative and support an upgrade.
- The Feb. 8, 2027 earnings report: a raised fiscal 2027 bookings outlook, or early comments on fiscal 2028, would matter more than December-quarter results alone.
- NBA 2K recurrent spending: management expects it to accelerate in the second half, driven by "the largest slate of post-launch content in franchise history." Another miss would point to weakness beyond GTA.
- Balance sheet: reaching the promised net cash position by March would leave room for the "accretive M&A" management mentioned.
Prices as of the market close on Nov. 10, 2026 (4:00 p.m. ET).
Data sources: Maz Vantage's data (quotes, financial statements, consensus estimates, price targets and quant grade), Take-Two's Form 8-K earnings release, the fiscal Q2 2027 earnings call transcript and the news sources below.
This article is general research, not personal investment advice. It does not consider your goals, timeline or tax situation.
AI disclosure: written with the help of AI tools from market data and the sources listed.
Sources: Take-Two Interactive, "Reports Results for Fiscal Second Quarter 2027" (Form 8-K exhibit, SEC, Nov. 9, 2026), https://www.sec.gov/Archives/edgar/data/0000946581/000162828026072175/ttwo2q27earningsrelease.htm; Take-Two Interactive, fiscal Q2 2027 earnings call transcript (Nov. 9, 2026), https://seekingalpha.com/article/4965323-take-two-interactive-software-inc-ttwo-q2-2027-earnings-call-transcript; The Motley Fool, "Why Take-Two Stock's Got Game Today" (Nov. 10, 2026), https://www.fool.com/investing/2026/11/10/why-take-two-stock-s-got-game-today/; Seeking Alpha, "Take-Two Interactive Software climbs 8% on GTA VI preorder update" (Nov. 10, 2026), https://seekingalpha.com/news/4670143-take-two-interactive-software-climbs-8-percent-on-gta-vi-preorder-update